To follow the rules and etiquette of golf for more enjoyable play. We do not use spouse rules, other league rules and do not follow all USGA rules. We follow HSV Lady Duffer rules!
Annual dues may vary from year to year as costs change. Dues are non-refundable. The POA sets all greens fees and charges.
The POA allocates tee times to the Lady Duffers. This allocation is subject to reduction if not used. Signing up to play and not showing up may cause the loss of tee times for the League.
Prizes are awarded as follows:
Weekly prizes are paid out as follows:
There shall be no more than three prize places for each flight. Weekly prizes are determined based on scores, then posted on the website and distributed at the Fall Luncheon.
Year-End Awards are as follows and presented at the Fall Luncheon:
Handicaps are updated periodically and posted on the Lady Duffer’s website. Only Low Individual Net, Low Individual Gross and Low Individual Putt scores, or whatever games the Board deems necessary, will be used for calculating handicaps (see end of rules for Handicap Calculation Formula).
Sign up for play day is made on the Lady Duffer website. Deadline is Wednesday @5:00 PM preceding the Wednesday play day. Tee times are assigned randomly with the exception of a request for EARLY/LATE tee time or special circumstances. Pairings will be posted to the Lady Duffer website no later than Friday afternoon prior to play. Call the Pairings Chair if there are questions about signing up for play.
Rain-outs – We play if the course is open. Play will be cancelled at the discretion of the President. Play should stop when lightning is in the area. If the President and/or the Course cancel play, it will not be considered a play day and prizes will not be awarded.
One member of the foursome serves as Captain. The first player on the scorecard is the captain. If a Captain cancels or is a no show, the Table Starter will assign another Duffer to be Captain. Scorecards - Keep two sets of scorecards, one in each cart or two per walking foursome. Circle all birdies. Sign both cards, have scores attested and deposit in Lady Duffer box at end of play. NOTE: If the final scores, including putts, do not match:
All captains must read and understand the current play day game description and rules, convey same to teammates and ensure all duffer rules are followed.
Attendance – Players who have signed up have the responsibility to play on that play date or to notify the Pairings Chair if unable to play. If an emergency occurs on the morning of league play, call the Pro Shop.
League Sign-Up – If a Lady Duffer who has signed up for play is not on the website roster for that day, she should contact the Pairings Chair.
Play Time – Arrive at the golf course 45 minutes before assigned tee time. With cancellations, the starter may need to send the players out early.
POA Cards – Each player should have her POA card, or know her POA#, when paying at the Pro Shop desk.
Rain – Come to the course as scheduled unless you receive an email that play has been cancelled.
League Service – Members are required to serve as captain at various times during the season and shall accept this duty when requested.
Proper Ball – Each player should put an identifying mark on her ball. The responsibility for playing the proper ball rests with each player.
Rules – All members should have a copy of the rules.
Take only one practice swing. Make sure no other player is nearby.
Between tee to green, players should be ready to hit their ball whether they are away or not. This will help maintain pace of play.
When it becomes evident that a lost ball will not be easily found (after searching no longer than two minutes), the player drops another ball at the approximate point it went out (no closer to the hole), plays it and adds a one-stroke penalty to her score for that hole. Players cannot play a second tee shot when the first one is hit out of bounds, (provisionals are not allowed).
When carts are restricted to the cart path, players should carry three clubs to the ball in the event a different club is needed – one above, one below and the correct one.
Carry extra tees, balls and markers on your person at all times during play.
A gimmie is a ball that lies 18" or less from the hole, measured from the putter grip end. Gimmies count as one stroke. If within 18", do not putt, pick up and count that as one stroke.
Since there is now the option to putt either with or without the flag in the hole, all players who prefer the flag in should putt first and finish putting out. Then take the flag out so the players who prefer the flag out can putt.
After each hole, return to the cart, but return clubs to bag at the next stop. Move to the next tee box before recording scores.
No talking or moving while others are playing a stroke. Do not stand in the sight line of player taking the stroke.
Please remain at a courteous distance from the foursome teeing off ahead of you.
On Par 3 holes, tee off only if you know you cannot hit the players on the green.
On the green, never step on a player’s putting line.
Repair ball marks on the green, yours and one or two more.
Keep carts (pull and motorized) at least 10 yards from the greens.
Duffers do not teach golf to others during a round.
Read League Rules carefully.
Flagstick - In or out will be up to the discretion of each player.
Marking the Ball on the Green - Always place marker behind the ball. If your ball is in the putting line of another player, use your putter head to mark to the side and replace your ball at your original lie.
Bare Rock and Roots – If the player elected to take a relief, proceed as follows. Find the closest point of relief at least one club length, no closer to the hole, and drop (from the knee) the ball without penalty.
Ball in Water Hazard – If the player goes in the water she shall under penalty of one stroke, drop (from the knee) a ball no closer to the hole within two club lengths of where the ball went in the water.
Puddle of Water and Squishy Mud - After periods of rain leaving puddles of water (temporary water) and squishy mud, the Deck Starter will inform golfers that balls may be teed up in the fairway only in areas with these conditions, taking free relief by finding the nearest point of complete relief where you are clear of the puddle within one club-length of that point not nearer the hole.
Out of Bounds – This is a modified rule for pace of play. Determine where the ball last crossed the out of bounds line and under the penalty of one stroke, drop (from the knee) a ball no nearer the hole within two club lengths of that spot.
Mulligan – During specified special events, one mulligan may be purchased by the player and used as designated on the day of play from drive through the hole including the tee box and putting green. If you use your mulligan, the mulligan shot becomes the ball in play.
Hitting Another Player’s Ball on the Green – Two penalty strokes are incurred if a player already on the green putts her ball and hits another player’s ball that is at rest. To avoid the penalty, the player putting the ball should ask the other player to mark her ball. There is no penalty incurred if a player hitting from off the green hits a player’s ball on the green, the player whose ball was hit must replace her ball to original position.
Playing Another Player’s Ball – If a player plays another person’s ball it is a one-stroke penalty. The player whose ball was hit must replace her ball on its original position.
Bunkers - Each stroke must be counted until the ball is out of the bunker. Before making a stroke at a ball, which lies in a bunker, the player’s club shall not touch the sand. Players cannot test the condition of the sand. Rake sand and place rake in bunker before leaving.
Lift, Clean and Place – In adverse conditions, such as mud and extreme wetness, before hitting another shot, a player may lift her ball, clean it off and place it within a club length of the original lie, no closer to the hole. This also aids in protection of the course.
Tee Box Play – When a stroke is made at the ball, the ball will be played where it lands, no matter what the distance may be, and cannot be teed up again. If you whiff your tee shot and the ball remains on the tee, player may leave the ball teed up and take a second shot.
Cell Phone – for safety reasons players should carry a cell phone when possible. Please be courteous to other players.
It is the player’s responsibility to be honest in her scorekeeping and accurate in counting strokes, including whiffs. Remember that each whiff is one stroke. Do not forget to add penalty strokes. At the next tee, give the captain your total score first, including whiffs, penalties, fairway strokes and putts, which include gimmies and then give her the number of putts separately. For example, a score of six with two putts means the player hit, whiffed or has penalty strokes four times before getting to the green and then putted twice on the green for a total score of six.
On the fairway count a maximum number of strokes on the following:
This includes whiffs and penalty strokes. Then, pick up the ball walk to the green and place the ball on the edge of the green closest to current flight path, but no closer than one flag stick length from the hole, putt from there with a maximum of three strokes. If the ball is not in the hole, pick it up and count four putts (4 putts maximum for each hole).
Maximum total strokes to be counted on a hole are as follows: